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army [2021/08/12 12:59]
80.163.21.181 created
army [2021/08/13 12:41] (current)
80.163.21.181
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 +====== Army ======
 Under [[Army]] is where you can see **costs** and **strengths** of units, as well as **produce** and **dismiss** units.\\ ​ Under [[Army]] is where you can see **costs** and **strengths** of units, as well as **produce** and **dismiss** units.\\ ​
  
-Units are built in much the same manner as crafting items, except they require a [[villagetab:​fort:​barracks]] for housing and an available worker is needed to transform into a solder (which immediately removes him from his housing and turns him into a "​crafting process",​ as part of cost of that unit, just like the other material costs).\\ ​+Units are built in much the same manner as [[:crafting]] items, except they require a [[villagetab:​fort:​Barracks]] for housing and an available worker is needed to transform into a solder (which immediately removes him from his housing and turns him into a "​crafting process",​ as part of cost of that unit, just like the other material costs).\\ ​
  
-For the "​crafting process"​ of the soldier to progress a [[villagetab:​fort:​training_square]] is needed, which also requires a worker to be assigned to it to function.+For the "​crafting process"​ of the soldier to progress a [[villagetab:​fort:​training_square|Training Square]] is needed, which also requires a worker to be assigned to it to function.
  
-Moving units is done on the World Map though.+Moving units is done on the [[worldmap|World Map]] though.
  
-Keep in mind that units have an Upkeep cost.+Keep in mind that units have an Upkeep cost, which is paid once every 30 days.
army.1628773144.txt.gz · Last modified: 2021/08/12 12:59 by 80.163.21.181