This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
crafting [2022/05/17 21:21] 87.66.209.36 |
crafting [2026/09/11 12:27] (current) 2600:1700:f99f:2410::45 |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Crafting ====== | + | ====== Crafting Tab ====== |
| + | |||
| + | Unlocks with construction of [[villagetab:village:workshop|Workshop]] | ||
| You can add crafting orders on this page. Items will be crafted in the [[villagetab:village:Workshop]], starting with the first item that has all necessary resources in the ''Orders'' section. If there are not enough resources for the ''Order'', it will be skipped until the resources are available. You can drag and drop the ''Orders'' to rearrange them. | You can add crafting orders on this page. Items will be crafted in the [[villagetab:village:Workshop]], starting with the first item that has all necessary resources in the ''Orders'' section. If there are not enough resources for the ''Order'', it will be skipped until the resources are available. You can drag and drop the ''Orders'' to rearrange them. | ||
| Line 6: | Line 9: | ||
| Processed resources can in some cases be produced cheaper by a specialized building than through crafting, such as the [[villagetab:forest:Sawmill]], or by using a different raw resource to produce the processed resource, such as the [[villagetab:forest:Papermill]]. Those specialized production buildings do however require [[research]] to unlock. | Processed resources can in some cases be produced cheaper by a specialized building than through crafting, such as the [[villagetab:forest:Sawmill]], or by using a different raw resource to produce the processed resource, such as the [[villagetab:forest:Papermill]]. Those specialized production buildings do however require [[research]] to unlock. | ||
| - | Processed resources can in some cases be produced faster by a specialized building than through crafting in a workshop. The speed of a base workshop (without happiness or other multipliers active) by recipe difficulty: | + | Processed resources can in some cases be produced faster by a specialized building than through crafting in a [[villagetab:village:Workshop]] or [[villagetab:village:Manufacture]]. The speed of a basic (without happiness or other multipliers active) workshop and manufacture by recipe difficulty: |
| - | + | ^ ^ Workshop ^^ Manufacture ^^^^ | |
| - | ^ Difficulty ^ Time (in ticks) ^ Progress (per tick) | | + | ^ Recipe Difficulty ^ Time (in ticks) ^ Progress (per tick) ^ Time (in ticks) ^ Progress (per tick) ^ Recipe setup time (in ticks) ^ Recipe setup progress (per tick)| |
| - | | 5 | 67 | +1.5% | | + | | 2 | 27 | +3.75% | 20 | +5.25% | 58 | +1.75% | |
| - | | 15 | 200 | +0.5% | | + | | 3 | 40 | +2.50% | 29 | +3.50% | 86 | +1.17% | |
| + | | 5 | 67 | +1.50% | 48 | +2.10% | 143 | +0.70% | | ||
| + | | 6 | 80 | +1.25% | 58 | +1.75% | 172 | +0.58% | | ||
| + | | 7 | 94 | +1.07% | 67 | +1.50% | 200 | +0.50% | | ||
| + | | 8 | 107 | +0.94% | 77 | +1.31% | 229 | +0.44% | | ||
| + | | 10 | 134 | +0.75% | 96 | +1.05% | 286 | +0.35% | | ||
| + | | 12 | 160 | +0.63% | 115 | +0.88% | 343 | +0.29% | | ||
| + | | 13 | 174 | +0.58% | 124 | +0.81% | 372 | +0.27% | | ||
| + | | 15 | 200 | +0.50% | 143 | +0.70% | 429 | +0.23% | | ||
| + | | 20 | 267 | +0.38% | 191 | +0.53% | 572 | +0.18% | | ||
| + | | 25 | 334 | +0.30% | 239 | +0.42% | 715 | +0.14% | | ||
| + | | 30 | 400 | +0.25% | 286 | +0.35% | 858 | +0.12% | | ||
| + | | 40 | 534 | +0.19% | 381 | +0.26% | 1143 | +0.09% | | ||
| ^ Recipe (Amount) ^ Cost ^ Difficulty ^ | ^ Recipe (Amount) ^ Cost ^ Difficulty ^ | ||