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resources:tools:clothes [2019/07/17 10:19] xamer created |
resources:tools:clothes [2023/05/18 19:28] (current) 88.193.176.90 Added note about bug fixed |
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Clothes can be [[:crafting|crafted]] after [[:research|researching]] [[:research:tailoring]].\\ | Clothes can be [[:crafting|crafted]] after [[:research|researching]] [[:research:tailoring]].\\ | ||
- | [[:villagetab:village:workshop|Workshops]] can craft clothes from [[:resources:raw:fur]] or [[:resources:processed:fabric]].\\ | + | [[:villagetab:village:workshop|Workshops]] can craft clothes from [[:resources:raw:fur]] or [[:resources:processed:fabric]].\\ |
+ | For a comprehensive guide to obtain clothes, see [[resources:Tools]].\\ | ||
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[[:villagetab:village:tailor|Tailor]] can craft clothes from [[:resources:processed:fabric]] cheaper than workshops. | [[:villagetab:village:tailor|Tailor]] can craft clothes from [[:resources:processed:fabric]] cheaper than workshops. | ||
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- | Villagers use more clothes if the temperature is lower (only in winter). | + | Villagers use more clothes if the temperature is lower (only in [[:weather|winter]]). |
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- | [[:resources:raw:fur|Fur]] can be used as less effective clothing for villagers by selecting option in [[:management]] | + | [[:resources:raw:fur|Fur]] can be used as less effective clothing for villagers by selecting option in [[:management]], but this was bugged, so that the villagers would continue to have the debuff to happiness from using improvised furs as clothes (Fixed in v1.3.9 according to changelog). |
+ | They are one of the things you should try to get when in the early game. | ||