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villagetab:forest:sawmill [2023/04/30 04:26]
173.47.146.14 fixed format of analysis
villagetab:forest:sawmill [2024/07/29 17:25] (current)
108.212.244.210 [Cost Analysis]
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 ====== Sawmill ====== ====== Sawmill ======
-Maximum ​of one worker at time.\\ Takes 3 (instead of 5) [[resources:​raw:​log]] and transforms it into 1 [[resources:​processed:​plank]],​ much like the [[villagetab:​mountains:​stonemason]] transforms [[resources:​raw:​stone]] into [[resources:​processed:​cut_stone|cut stone]] cheaper than [[:​crafting]] does.+ 
 +A maximum ​of 1 Worker per Sawmill can produce ​a [[resources:​processed:​plank]] ​using less resources, much like the [[villagetab:​mountains:​stonemason]] transforms [[resources:​raw:​stone]] into [[resources:​processed:​cut_stone|cut stone]] cheaper than [[:​crafting]] does. 
 + 
 +^ Production ^^ 
 +| Input | Output | 
 +| 3 [[resources:​raw:​log]] (instead of 5) | 1 [[resources:​processed:​plank]] |
  
 Built in [[villagetab:​forest]]. Built in [[villagetab:​forest]].
 Cost: Cost:
 +  * 20 Land
   * 20 [[resources:​raw:​Log]]   * 20 [[resources:​raw:​Log]]
   * 10 [[resources:​processed:​cut_stone|Cut stone]]   * 10 [[resources:​processed:​cut_stone|Cut stone]]
  
-  * 20 Land+===== Cost Analysis =====
  
-===== Cost Analysis=====+**Sawmills are better than [[villagetab:village:​Manufacture]].**
  
-Summery ​of options:+Summary ​of options:
   * Manufacturers produces 12% more planks/tick per effective land (0.1589403973 Workers per effective land)   * Manufacturers produces 12% more planks/tick per effective land (0.1589403973 Workers per effective land)
-      * Essentially it uses 10.9% less Land for same production amount. +      * Essentially it uses 10.9% less Land for the same production amount. 
-  * Sawmill uses 77% less Workers per effective ​land+  * Sawmill uses 63% less Workers per effective ​plank output
-      * Best pick, 77% less Workers ​is better than 10.9% savings on land, because workers have their own effective land costs (such as housing, food production, cooking/​food ​infastructure, clothing production, cotton ​infastrucutre, etc)+      * The amount of resources you conserve from 44 less workers ​is better than the extra output that 93 land could provide, because workers ​also have their own effective land costs (such as housing, heating, food production, cooking/​food ​infrastructure, clothing production, cotton ​infrastructure, etc)
 + 
 +==== Note ====
  
-Note: Calculations use +50% boost from Happiness. Effective Land is based on Level 3 Logger Camps providing 0.0277 logs/tick per land while each land uses 0.25 Workers (fully staffed, 5/5). Foresters provide 0.0125 trees/tick per land while each land uses 0.1 Workers. So, at 36 Land (9 Workers) for 1 Log/tick and 80 Land (8 Workers) for 1 Tree/tick is 116 effective Land (and 17 Workers) for 1 effective Log/tick.+//​Effective// ​Calculations use +50% boost from Happiness. Effective Land is based on Level 3 Logger Camps providing 0.0277 logs/tick per land while each land uses 0.25 Workers (fully staffed, 5/5). Foresters provide 0.0125 trees/tick per land while each land uses 0.1 Workers. So, at 36 Land (9 Workers) for 1 Log/tick and 80 Land (8 Workers) for 1 Tree/tick is 116 effective Land (and 17 Workers) for 1 effective Log/tick.
  
     Sawmill produces 0.002 planks/tick per land (0.05 Workers) while requiring 0.006 logs/tick (0.696 Land and 0.102 Workers)     Sawmill produces 0.002 planks/tick per land (0.05 Workers) while requiring 0.006 logs/tick (0.696 Land and 0.102 Workers)
     0.002 planks/tick per 1.696 Land (0.152 Workers)     0.002 planks/tick per 1.696 Land (0.152 Workers)
         = 0.0011792452 planks/tick per effective Land (0.0896226415 Workers)         = 0.0011792452 planks/tick per effective Land (0.0896226415 Workers)
-        = 848 Land per plank/tick+        = 848 Land per plank/​tick ​(76 Workers)
  
     Manufacturer produces 0.00571 planks/tick per land (0.2 Worker per land) while requiring 0.0285714285 logs/tick or equivalent of 3.3142857142 Land (0.4857142857 Worker per land).     Manufacturer produces 0.00571 planks/tick per land (0.2 Worker per land) while requiring 0.0285714285 logs/tick or equivalent of 3.3142857142 Land (0.4857142857 Worker per land).
     0.00571 planks/tick per 4.3142857142 Land (0.6857142857 Workers)     0.00571 planks/tick per 4.3142857142 Land (0.6857142857 Workers)
         = 0.0013245033 planks/tick per effective Land (0.1589403973 Workers)         = 0.0013245033 planks/tick per effective Land (0.1589403973 Workers)
-        = 755 Land per plank/tick+        = 755 Land per plank/​tick ​(120 Workers)
villagetab/forest/sawmill.1682828782.txt.gz · Last modified: 2023/04/30 04:26 by 173.47.146.14