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        <title>Villager Kings villagetab:field</title>
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        <title>villagetab:field:barn</title>
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        <description>Barn

Stores selected type of crops.

Cost:

	*  40 Logs
	*  20 Planks
	*  20 Hay
	*  10 Cut stones

Land Size: 50

Stores 300 of one of the following:

	*  Wheat
	*  Hay
	*  Berry
	*  Mushroom
	*  Barley
	*  Hop
	*  Cotton
	*  Herbs

With the urban planning research you can split and combine them to have a better control of your storage and to optimize used lands.</description>
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        <title>villagetab:field:clay_pit</title>
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        <description>Clay pit

The Clay_pit is build under the field tab.

The cost to build is: 15 Logs and 5 Planks.

It requires 15 Land to build.

It provides 400 units of clay to be mined.

Clay is a renewable resource; only costing wood.

Uses: Pottery, Bricks.</description>
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        <title>villagetab:field:farm</title>
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        <description>Farm

In the farm you can recruit free workers to spend their lives on fields and pastures. Level 1 farms can have up to 4 workers, and level 2 (current max) can have up to 6 workers. Every farmer will be able to work on a 50-size field, orchard and a single pasture during the year. Having more farmers will be able to do this faster.</description>
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        <title>villagetab:field:field</title>
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        <description>Field

In Fields you can grow:

	*    Wheat - used for making flour and, therefore, bread. 
	*    Hay - used for feeding animals during winter.
	*    Hop - used for making beer.
	*    Herbs - used for making medicinal herbs, vegetable soups or meat soup.
	*    Barley - used for making beer.</description>
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        <title>villagetab:field:orchard</title>
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        <description>Orchard

In Orchards you can grow:

	*  Grape - used for making wine.
	*  Apple - basic food resource.
	*  Berry - basic food resource, also used for making vegetable soup.

Orchards take more time to grow than field crops, and only need farmers for harvesting. Some resources like</description>
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