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        <title>Villager Kings villagetab:forest</title>
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        <title>villagetab:forest:forester</title>
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        <description>Forester

Cost:

	*  10 logs
	*  2 shovels

	*  10 Land

Foresters plant trees approximately twice as fast as Loggers Huts can cut trees.</description>
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        <title>villagetab:forest:gatherer</title>
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        <description>Gatherer

Gatherers collect resources from the forest, they have 2 modes in which they can operate.

First and default mode is to gather food. During this mode gatherer can find:
 Resource  Probability  Berry        30%  Mushroom  30%  Wheat         3%   Herbs         2%   Nothing</description>
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        <title>villagetab:forest:hunter_lodge</title>
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        <description>Hunter lodge

The Hunter lodge produces Meat and Fur when worked.

When Animals has been researched, hunters can be set to tame animals, which puts animals in Pastures, where they produce animal products, such as eggs and Milk (remember that animals need Hay to eat in winter!).
Animals can also be</description>
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        <description>5 people can work in 1 building 8-)</description>
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        <description>Loggers hut

Cost:

	*  10 Log

	*  10 Land

When worked turns 1 unit of Forest into 1 unit of Log.

Can be upgraded to work faster; potentially saving Land for other purposes.

Forest needs a Forester to regrow trees, making wood a renewable resource.</description>
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        <title>villagetab:forest:sawmill</title>
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        <description>Sawmill

A maximum of 1 Worker per Sawmill can produce a plank using less resources, much like the stonemason transforms stone into cut stone cheaper than crafting does.
 Production  Input  Output  3 log (instead of 5)  1 plank 
Built in forest.
Cost:

	*  20 Land
	*  20 Log
	*  10 Cut stone

Cost Analysis

Sawmills are better than</description>
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