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religion [2019/07/24 23:33]
2.7.167.10 [Religions]
religion [2023/04/27 00:13] (current)
69.122.166.239 [Religions]
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-Religion is a support engine in the game, that can be unlcoked ​as soon as a church ​or srhine ​are built. ​Church is able to collect and store up to 90 faith points, and srhine up to 50. Faith points ​take a considerable amount of time to be collected and can be spent to improve many features troughout praying+Religion is a support engine in the game, that can be unlocked ​as soon as a shrine and church are built. ​The shrine auto generates faith at a slower rate than the church, but the church requires a person ​to operate it in order to generate ​faith. Up to 100 faith points can be stored
  
 <WRAP center 80%> <WRAP center 80%>
 ^ Prayer ​                        ^ Description ​                       ^ Cost                           ^ Effect ^ ^ Prayer ​                        ^ Description ​                       ^ Cost                           ^ Effect ^
-| [[.religion:​preach|Preach]] ​             | We shall spread our beliefs to others ​                | 20-100 faith             | Unlocks new prayers | +| [[.religion:​preach|Preach]] ​             | We shall spread our beliefs to others ​                | 20-100 faith             | Unlocks new prayers ​(Currently unlocks stop at 50 cost preach, even though there are more expensive Preaches | 
-| [[.religion:​blessing|Blessing]] ​             | May everything go according to our plans                 | 50 faith             ​| ​ +|[[.religion:​pray|pray]] ​             | We feel better after prayer ​               | 20 faith             | Gives +2 to happiness effects for 180 days
-| [[.religion:​faith shield|Faith shield]] ​             | Our faith will protect us from harm                 | 50 faith             ​| ​ |+| [[.religion:​blessing|Blessing]] ​             | May everything go according to our plans                 | 50 faith             ​| ​Gives 25% production efficiency to randomly chosen building type group 
 +| [[.religion:​faith shield|Faith shield]] ​             | Our faith will protect us from harm                 | 50 faith             ​| ​Gives a shield that takes damage whenever a villager is sick or freezing ​|
 | [[.religion:​solider prayer|Soldier prayer]] ​             | We shall win any enemy with our faith                 | 50 faith             | All troops boosted 20% for one year | | [[.religion:​solider prayer|Soldier prayer]] ​             | We shall win any enemy with our faith                 | 50 faith             | All troops boosted 20% for one year |
 </​WRAP>​ </​WRAP>​
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 ====== Religions ====== ====== Religions ======
  
-As no prayers survive ​whitout ​a listening God, whit some sacrifices all players can devote themselves to a certain religion, unlocking exclusive ​payers. Only one religion allowed per time. +As no prayers survive ​without ​a listening God, with some sacrifices all players can devote themselves to a certain religion, unlocking exclusive ​prayers. Only one religion allowed per time. 
  
 <WRAP center 80%> <WRAP center 80%>
-Relgion ​                        ^ Prayer ​                       ^ Cost                           ^ Effect ^+Religion ​                        ^ Prayer ​                       ^ Cost                           ^ Effect ^
 | [[.religion:​fertility|Fertility]] ​             | Baby boom                 | 100 faith             | 100% bonus to population breed | | [[.religion:​fertility|Fertility]] ​             | Baby boom                 | 100 faith             | 100% bonus to population breed |
-| [[.religion:​nature|Nature]] ​             |Life cycle  | 100 faith             | 10% buff to natural sources for 5 years | +| [[.religion:​nature|Nature]] ​             |Life cycle  | 100 faith             | 10% buff to natural sources for 5 years //​(doesn'​t show anywhere what is affected)// ​
-| [[.religion:​technology|Technology]] ​             | Faithfull ​research ​                | 100 faith             | 100 research points assigned to current research project |+| [[.religion:​technology|Technology]] ​             | Faithful ​research ​                | 100 faith             | 100 research points assigned to current research project |
 | [[.religion:​war|War]] ​             | Holy War                  | 100 faith             | All troops buffed 10% for 5 years  | | [[.religion:​war|War]] ​             | Holy War                  | 100 faith             | All troops buffed 10% for 5 years  |
 </​WRAP>​ </​WRAP>​
  
 +Natural sources affect the following, quoted from Xamer in a [[https://​www.kongregate.com/​forums/​1050506-villager-kings/​topics/​1844486-religions-what-do-they-do?​page=1#​posts-13178975|forum post]]:​\\ ​
 +"The affected resources are: forest yearly growth, fish breeding rate, field, orchard growing and pasture animals reproduction and produce output."​
  
religion.1564011185.txt.gz · Last modified: 2019/07/24 23:33 by 2.7.167.10