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Research

Workshops can be used to complete research projects that unlock more areas to progress your village. Instead of paying a material cost and requiring workshops to research, you can buy research with heritage points. Some research have prerequisites, whether it be another research or a building.

Research Points Requirements Unlocks
General
Management 30 Foresight Management tab
Tax 100 Management, Longhouse Tax collector building
Trade 50 Management, Cartography Marketplace building
Alcohol 100 Scientific method, Cooking, Agriculture Tavern, brewery, and Winery buildings. Barley and hops planting
Bow 25 20 Log, 20 Brushwood
Hunting 50 Bow, 5 Log, 5 Brushwood, 5 Stone, 2 Bow
Cooking 30 Fire, 20 Fuel, 20 Berry, 20 Mushroom
Improved cooking 70 30 Fuel, 20 Flower, 20 Eggs
Kitchen 70 Pottery, 5 Cut Stone, 20 Fuel, 2 Copper, 5 Pottery Kitchen
Bakery
Stone axe 25 5 Log, 10 Stone
Stone pickaxe 25 5 Log, 10 Stone
Stone hammer 25 5 Log, 10 Stone
Stone shovel 25 5 Log, 10 Stone
Copper tools 50 Ore processing, 20 Log, 20 Copper, 2 Hammer
Bronze tools 100 Copper tools, Metallurgy, 20 Log, 20 Bronze, 2 Hammer
Wonder building 500 House, Advanced Mathematics Plateau tab, Wonder buildings
Trade routes 50 400 Coins +15% to Marketplace building's base power
Buff production 50 Management, 2 Stone pickaxe, 2 Stone shovel, 2 Stone axe, 2 Stone hammer
Human resources 50 Management, 5000 Food
Builders guild 100 5000 Food, 5 Hammer
Production zones 50 5000 Food
Sea cuisine Bouillabaisse recipe
Military
Stone spear 25 5 Log, 10 Stone
Barracks 100 calendar, stone spear, 20 Log, 20 Plank, 5 Spear Fort region
Stash 30 20 Log, 10 Plank Fort region, Stash building
Wooden defences 100 Barracks, 50 Log
Stone defences 200 Wooden defences, 50 Stone, 50 Cut stone
Logistics 200 Advanced mathematics, 100 Stone, 25 Clothes Move faster on World Map
Science
Scientific method 5
Foresight 20 Scientific method +1 to research queue maximum
Cartography 50 Foresight Unlocks World Map
Calendar 30 10 Log Can see current day, year and season.
Weather 50 10 Log, 10 Stone, 10 Plank weather forecasting
Urban planning 50 Management, Mathematics
Mathematics 50
Advanced mathematics 200 Scholar
Improved foresight 300 Advanced mathematics, 5000 Food, 50 Paper +1 to research queue maximum
Herbal medicine 25 20 Herbs
Technology
Tannery 50 Scientific Method, Hunting, 20 Fur tannery building
Parchment 50 [research:Tannery], 10 Fur Paper recipe
Paper mill 50 Parchment, Sawmill, 5 Paper Papermill building
Fabric 50 Cotton, 20 Cotton Cotton mill, Fabric recipes (can use cotton or wool)
Tailoring 100 Fabric, 2 Fabric, 10 Fur Tailor building, fabric and fur clothes recipes
Scholar 200 Paper mill, Improved foresight, 10,000 Food, 30 Paper Scholars lab
Fire 30 20 Brushwood, 2 Stone Brushwood Fuel recipe
Bigger fire 50 fire, 10 Log, 2 Stone Log Fuel recipe
Mortar 20 20 Stone
Mining 50 stone pickaxe, 10 Log, 5 Stone, 1 Stone pickaxe Unlocks Mountains
Digging 30 stone shovel, 10 Log, 1 Stone shovel
Pottery 50 10 Log, 5 Fuel, 10 Clay
Bricks 100 Longhouse, 10 Log, 5 Fuel, 10 Clay
Prospecting for ore 50 10 Pickaxe
Advanced prospecting 75 Prospecting for ore, 20 Pickaxe
Master prospecting 100 Advanced prospecting, Improved foresight, 40 Pickaxe
Pit mine 100 Prospecting for ore, Built Quarry, 20 Log, 20 Stone, 10 Pickaxe
Deep mine 100 Pit mine, 40 Log, 40 Plank, 20 Cut stone, 10 Pickaxe
Ore processing 100 Prospecting for ore, 20 Stone, 20 Copper ore, 40 Cut stone, 10 Hammer
Advanced ore processing 150 Advanced prospecting, Ore processing, Built Smithy, 20 Stone, 5 Gold ore, 5 Silver ore, 40 Cut stone, 5 Hammer
Master ore processing 200 Master prospecting, Advanced ore processing, Built Smithy, 20 Stone, 10 Iron ore, 40 Cut stone, 5 Hammer
Metallurgy 100 Ore processing, Built Smithy, 10 Copper, 10 Tin
Advanced metallurgy
Coins minting 100 Advanced ore processing, Built Smithy, 10 Gold, 20 Silver
House 100 stone hammer, stone shovel, 50 Log, 50 Plank Unlocks house
Longhouse 200
Tudor house 400 70 Log, 50 Plank, 10 Hammer, 40 Brick
Settlement 800 Tudor house, Copper tools, 70 Log, 50 Plank, 10 Hammer, 40 Brick, 50 Nails
Sawmill 100 stone hammer, stone axe, 50 Log, 10 Plank, 5 Copper sawmill
Windmill
Pickaxe design 100 10 Log, 10 Cut stone, 5 Pickaxe +10% to Quarry, Pit mine, Geologist, and Deep mine buildings
Specialised production 50 Mathematics, stone hammer, stone axe, stone pickaxe, stone shovel, 3000 Food, 5 Pickaxe, 5
Boat building 200 Copper tools, 50 Log, 100 Plank, 20 Fabric, 50 Nails
Agriculture
Fishing 30 Scientific Method, 20 Berry Sea tab, Fishers hut building
Animals 70 Agriculture, Hunting, 20 Hay Pasture building, Butcher building
Cotton 50 Agriculture Cotton planting
Herbalism 100 Agriculture, 10 Herbs Herbs planting
Agriculture 100 Weather, Calendar, Stone shovel, 10 Log, 20 Wheat, 20 Berry, 5 Shovel Farm and Field buildings
Crops storage 50 Agriculture, 5000 Food Barn
Forestry 50 stone shovel, 20 Log, 20 Brushwood, 2 Shovel
Fertilizer

The following is a link to a spreadsheet detailing costs (Note: I made this the spreadsheet, but the link can be edited by ANYONE so click at your own risk): Research Costs

research.1652742778.txt.gz · Last modified: 2022/05/16 23:12 by 87.66.209.36