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Table of Contents

Resources

There are currently 4 main resource categories. Hovering over resource icon displays amounts produced and spent over last 30 days:

Raw

Raw resources compreend varieties of product that don't need any crafting to be obtained, altho some of them need specialized buildings to be produced.

  • log
  • brushwood
  • stone
  • wheat
  • herbs
  • barley
  • hop
  • cotton
  • wool
  • hay
  • coal
  • metal ores (see mining page)

Processed

This categorie compreends all non-food resources that need to be crafted in order to obtain, wich can be done either in workshop or specialized buildings.

  • plank
  • cut stone
  • fuel
  • flour
  • fabric
  • leather
  • paper
  • coins
  • metals (see mining page)

Food

This categorie compreend all rsources that have nutritional value, plus alchoolic beverages, being therefor able to feed your population and/or increase happiness.

  • berry
  • mushroom
  • fish
  • apple
  • grape
  • bread
  • meat
  • milk
  • cheese
  • cooked fish
  • cooked meat
  • vegetable soup
  • meat soup
  • wine
  • beer

Tools

This categorie compreend advanced items that need research and crafting and can be used to produce other research items, upgrade tools and weaponry. For furter information about special items in this branch, consult the tools page.

  • Clothes
  • Bow
  • Stone pickaxe
  • Stone shovel
  • Stone axe
  • Stone spear
  • Stone hammer
  • Sword
  • Wooden shield
  • Leather armor
  • Light armor
  • Heavy armor
resources.1587488741.txt.gz · Last modified: 2020/04/21 17:05 by 46.128.116.173