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villagetab:field:field

Field

In Fields you can grow:

  • Wheat - used for making flour and, therefore, bread.
  • Hay - used for feeding animals during winter.
  • Hop - used for making beer.
  • Herbs - used for making medicinal herbs, vegetable soups or meat soup.
  • Barley - used for making beer.
  • Mushroom - basic food resource, also used for making vegetable soup.
  • Cotton - used for crafting clothes.

Please note that barley and hop are used in 2:1 proportion when brewing beer, not 1:1 as for eg soup!

Different crops and different sizes have different growth rates, also influenced by weather. All crops need farmers working on them, and follow this order:

  • planting (orchards only): happens in the spring for new orchards.
  • plowing: fields are plowed in order of placement until the end of spring.
  • sowing: plowed fields are sown in order of placement.
  • growing: the longest stage, happens until autumn comes.
  • fruiting (orchards only): yearly cycle of growing fruits, repeats each year naturally.
  • harvest: begins in mid-summer for fast going crops and autumn for all others, as long as you have warehouse space for the resources. For orchards, it's possible to have more than one harvest - if they are done fruiting on day 150 and you harvest them quick enough, they can grow a bit more until they stop growing in autumn (fields do not grow again in the same year though) Crops that haven't been harvested will be lost in the first day of winter.
  • fallow: useless stage of the land, happens after harvest is done and during the whole winter.

Note: it is possible for 1 farm of 4 workers to plow and sow 8 50-acre fields (in 2 blocks of 4 fields), but for better efficiency for growing, you should aim for 1 farm worker per 50-acre field.

For a comprehensive guide to farming see Field.

Build in Field. Cost:

  • 50 Land
villagetab/field/field.txt · Last modified: 2021/08/12 19:51 by 80.163.21.181