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Field is unlocked after researching agriculture.
Building | Description | Cost |
---|---|---|
Farm | Hires workers that work in other field buildings | 40 logs, 20 planks, 10 stone |
Field | Various crops can be grown here | 4 stone |
Orchard | Various fruit plants can be grown here | 5 log |
Pasture | Animals can be breed here | 10 logs, 20 planks |
Butcher | Turns animals from pastures into meat | 15 logs, 10 planks, 5 cut stone |
Cotton mill | Spins cotton into fabric | 10 logs, 10 planks |
Brewery | Bews delicious beer | 30 logs, 30 planks, 10 copper bar |
Winery | Extracts and ferments grape juices | 20 logs, 20 planks, 10 copper bar |
In the farm you can recruit free workers to spend their lives on fields and pastures. Level 1 farms can have up to 4 workers, and level 2 (current max) can have up to 6 workers. Every farmer will be able to work on a 50-size field, orchard or a single pasture (needs confirmation).
In Fields you can grow:
Different crops and different sizes have different grow rates, also influenced by weather. All crops need farmers working on them, and follow this order:
Note: it is possible for 1 farm of 4 workers to plow and sow 8 50-acre fields (in 2 blocks of 4 fields), but for better efficiency for growing, you should aim for 1 farm worker per 50-acre field.
In Orchards you can grow:
Orchards take more time to grow than field crops, and only need farmers at planting seeds and harvestig stages. Some resources like grapes and apples can grow on winter.
All land in the Field area can be arranged, split, combined and demolished. If you apply any of these options in the non-fallow stage, all crop will belost until reworked on next spring.
In pasture you can keep animals, such as chickens, cows, sheeps, horses ans pigs. Animals can be obtained in the hunter's lodge, by changing their option to tame animals, or bought in the market. They also need to be fed whit hay during winter. Animals can also be butchered to produce meat.