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villagetab:mountains

Mountains

Mountains region use special land type 'mountains' for building some of it's buildings.
When resources are depleted and building is demolished 'mountains' area is not returned, instead the amount of empty land is increased. Thus, mountains are finite, and so is the amount of raw resources you can obtain from them, so they are only useful in the early game. Later on, you'd use deep mines, which can be used indefinitely, provided your geologists discovered enough deposits (deep mines use 1 deposit for each 10 units of raw material they'd produce).

'Mountains' can be obtained by either colonizing neutral regions, or sending army on a conquer mission.

Building Description Cost
Quarry Allows mining stone 40 logs, 20 planks
Stonemason Makes cut stone out of stone 10 logs, 10 stone
Geologist Looks for useful rocks 10 logs, 5 stone
Pit mine Allows workers to mine ores 60 logs, 5 pickaxe
Deep mine Allows workers to mine ores from under the ground 100 logs, 50 planks, 50 cut stone, 20 pickaxe, 20 shovel, 10 hammer
villagetab/mountains.txt · Last modified: 2019/10/20 15:18 by fp